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Author |
Thread Statistics | Show CCP posts - 16 post(s) |

Jezza McWaffle
Blackstar Privateers Disavowed.
99
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Posted - 2014.05.06 17:01:00 -
[1] - Quote
Wow this is pathetically terrible. And i'm sorrry but I am not buying the arguement about it being helpful for only 1 side, every decent WH group uses these out of game tools because there are no in game tools what so ever. It will make log off traps less likely since you'll no longer be able to see who is an active corp and who is not, reducing PvE risk in WH's is just a bad bad idea.
Also don't forget the information provided by the API's is at least 1 hour out of date. So its best use is to find out the 'active' time period of the connected group and if they could provide any content. We already do enough in W-space to find content and this just makes it alot harder, don't forget as well that any group who leaves their chain open and starts PvE'ing without closing their entrances deserves to die and there is no exception to this!
When CCP actually decides to make some decent friggin tools for W-space in game and take a look at the current shite mechanics then they can start looking at removing the API's. I bet the Devs touching this have not taken part in any PvP WH activity recently. C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

Jezza McWaffle
Blackstar Privateers Disavowed.
100
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Posted - 2014.05.06 19:17:00 -
[2] - Quote
Andski wrote:Angsty Teenager wrote:Since you've never actually done a logoff trap, let me assure you that it takes a lot of rolling to find an active farming wormhole. You have no idea what you're talking about. Yes, but you already know which wormholes are "active farming wormholes" through API data.
Do you know how many are involved though? No. Do you know they will run sites at that exact time? No.
The NPC kills are a great way of showing some potential farmers but you still need to do alot of background work and scouting to make a successful log off trap or gank. As the guys from Quantum have said and linked to in previous posts, its very easy to defend against log off traps, farmers just don't bother because: A. Stupids B. Farming is ridiculously safe C. Isk efficiency
C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

Jezza McWaffle
Blackstar Privateers Disavowed.
101
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Posted - 2014.05.06 19:31:00 -
[3] - Quote
Andski wrote:Jezza McWaffle wrote:Andski wrote:Angsty Teenager wrote:Since you've never actually done a logoff trap, let me assure you that it takes a lot of rolling to find an active farming wormhole. You have no idea what you're talking about. Yes, but you already know which wormholes are "active farming wormholes" through API data. Do you know how many are involved though? No. Do you know they will run sites at that exact time? No. The NPC kills are a great way of showing some potential farmers but you still need to do alot of background work and scouting to make a successful log off trap or gank. As the guys from Quantum have said and linked to in previous posts, its very easy to defend against log off traps, farmers just don't bother because: A. Stupids B. Farming is ridiculously safe C. Isk efficiency So clearly the API data isn't that important and you won't need it Okay
I would bother doing a proper reply but that would require more effort than you put into posting. So I'm just going to make noises. Moooooooo. C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

Jezza McWaffle
Blackstar Privateers Disavowed.
105
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Posted - 2014.05.06 23:21:00 -
[4] - Quote
I seriousily don't get this raving about 'instant perfect intel'. You know what NPC shows us? Activity. Yep thats it, theres no magic button which allows us to see what ships are in system, where the POS's are and stront levels etc. It helps us Wormholers effectively analyze a chain and think if we will get any content from this chain, don't forget we have already scanned the system in detail.
"Hmmmm there are no kill recorded in the past 3 days in this chain apart from in one system but they look like they are AU TZ compared to our EU TZ, lets roll and find something else"
Thats what being able to see NPC AND PvP kills are used for. Its also the reason why we would be fine if they just delayed the API time to 3 hours, 6 hours whatever. As its the history not current status of the system that interests us (in the majority of cases). C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

Jezza McWaffle
Blackstar Privateers Disavowed.
105
|
Posted - 2014.05.06 23:26:00 -
[5] - Quote
Please point to me where you don't even have to go into the system? C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |
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